Heral was a small town, one that did not have many
visitors. Perhaps it was due to the self-sufficiency of the town,
or perhaps it was due to the lack of any real exports. It may
have been due to the marshy terrain or the hazards of traveling on
bandit-filled roads. Most likely, though, visitors stayed away
from the town because of a dark rumor that was whispered in the shadows
of the darkened taverns in the region. It was said that the
sleepy hamlet of Heral was built very
close to a temple from ancient times, and within these ruins dwelled
demons with bodies
harder than iron and stronger than any human.
It was these very rumors of evil that brought a
traveler to the town this day. She was clothed in a pale blue
shirt with matching trousers, with some pouches hanging off her belt
that seemed to carry her supplies. Across her shoulders was
draped a darker blue mantle which fell almost to the ground. This
exotic garb combined with her raven hair and youthful face lent an air
of mystery to the traveler. She strode into the town early in
the morning, and looked as if she had traveled all night long.
The news of the arrival of a traveler made its
way across the town quickly, and within half an hour of her arrival,
most of the inhabitants of Heral knew of her presence.
The traveler meandered through the town, interested
in seemingly everything about the place. She was friendly with
the
inhabitants of the town, and spoke to them freely of her journeys and
her purpose. She was a sort of priestess who served the God of
Water, and had come to the town to spread the faith to this place that
was forgotten by the rest of the world. This priestess spoke with
passion of the goodness of her deity and the miracles that he wrought
for those that served him. The townspeople, however, were
somewhat skeptical of this new deity that she spoke of, for the gods of
their fathers had sufficed for many years and were known to have
protected the town from disasters that occurred elsewhere.
The traveling cleric in blue stayed the night at
the tavern, which had an empty room or two available to rent to the few
travelers that passed
through. The following day, she was out and about in the town,
speaking to all of her deity, seeking to turn any she could to the
service of her god. On this day, too, the people of the town
listened politely to her words, yet adamantly resisted the change she
sought to bring about. For weeks her attempts at turning the
villagers to her god continued, until it
became almost a normal facet of life for the townspeople of
Heral. None of them changed their ways to follow the God of
Water, yet the priestess never relented. She eventually built a
small shack
on the outskirts of town, and bought her produce from the farmers in
the town marketplace. So life continued on in the village of
Heral as it always had, though a new inhabitant
now graced the village with her presence.
* * *
The priestess sighed dejectedly. The villagers
here
seemed so intent on following after their weak gods, deities that had
been
long forgotten by the rest of the world. They politely
disbelieved her claims about the God of Water, yet had no evidence that
their own gods acted on their behalf. She had not given up hope
or
faith in her god, she worked earnestly every day to make his ways known
to these people, yet results of any kind were non-existent. She
felt like she was
trying to plow solid rock, exhausting herself day after day with
her work yet never making any progress.
She tried everything that
the Temple had taught her to make converts of the people of Heral, yet
none of it worked. The family of healers in this village
surpassed even the High Priests of the Temple of the God of Water in
skill, and so any healing that she performed in this place was looked
upon as something to get by with until a visit to the village healer
could be made. Magic didn't work either, for enough vagrants with
skill in the art had passed through over the years to strip it of its
seemingly supernatural aura. She could try oracles, but she did
not yet have enough insight into the people of this town to make
reasonable guesses -- let alone accurate predictions -- about the
future. And so the priestess known as Farla went to sleep that
night frustrated with herself and even beginning to doubt the god she
worshiped.
That night, she had a vision. Farla dreamed
that she was in the town square again, pleading her case with the
locals as was her habit of late. Out of the corner of her eye,
though, she saw a blue light flicker. She turned abruptly to see
what it was, and beheld a human-like form made entirely of blue and
green light. This figure told her that he was the God of Water
whom she served. He took her by the arm and led her westward from
the town, across the marshland. Eventually they came to a ruin
covered in vegetation. Into the ruin they went, and there Farla
was shown a way to turn the village of Heral to the worship of the God
of Water. Inside the ruin slept demons with skin like steel who
sought to utterly annihilate any who sought to disturb their
home. Her god told her that some
village children had discovered the ruin the other day, and that in two
days time they would return and accidentally awaken the demons.
The god would lend her strength, and with that strength she could repel
the demons and make his greatness known in this place. The vision
faded away, and normal dreams came forth
to occupy her mind that night.
The next morning, Farla discovered an amulet of
silver with a large blue gem set into it. She was not an
especially gifted magic user, yet even so she could discern that it was
an artifact of
great power. As she looked at the artifact, memory of the
previous night's dream flooded back into her. Memories came back
to her of the disbelief of the townspeople, the ruins in the marshes,
the sleeping demons, the meddling children...and the god's promised
strength that would destroy the demons. Suddenly, the cleric
knew exactly how she was intended to convert the people of this town to
belief in the God of Water. Her faith restored, Farla
went out to the town that day and eagerly spread the news of her god,
but made
no mention of the demons that would be awakened. The amulet she
kept in one of her supply pouches, for she knew that someone would
notice it as new if she were to wear it. The priestess of the God
of Water kept up her
daily routine as she patiently waited for the demons to fall upon the
town, causing a
crisis that would inspire belief.
* * *
Three young boys ventured through the marshlands,
intent on reaching the ruin that they had found a few days past.
This was an adventure for them, something rarely found in the sleepy
town of Heral that promised new things to discover and great mysteries
to explore.
The oldest of them was twelve years of age, the youngest eight.
They had come to see what they might find in the ruins, never dreaming
that they were about to unleash a horror unlike any the village had
ever seen. As they entered
the mouth of the ruin, the boys noticed that it was too dark to see by
inside. They had prepared for this eventuality, for each carried
with him a torch. The oldest took out a fire-starting kit and lit
their torches. Inside, they saw smooth walls of metal and the
scattered
forms of things broken long ago. Into the darkness they strode,
torches held high to allow them to see where they were and where they
were going. They examined and even touched some of the things
that they found, mostly unrecognizable lumps of
metal. They continued on, looking for something interesting to
tell their friends about.
Eventually, they came to a long corridor with a
single door at the end. They opened this door, only to find a
room filled with sunlight. Above them was no longer a metal roof,
but one of glass. Daylight poured in, and at first this blinded
the boys. In time, however, their eyes adjusted to the light, and
they looked around them to see what was inside this unique room of the
ruins. The young explorers found themselves in a lush
garden. Water flowed in from some
unknown source and sunlight shown down from the glass ceiling, allowing
the plants to thrive as though they were in the marsh itself.
They looked up at the glass roof, and
saw...things...dark forms...moving about on it. The wondered
about these forms, but turned again to the gardens since they could not
get onto the roof to find out what those things were.
The gardens
were filled with all sorts of plants. Some were the familiar
plants that grew naturally in the area. There were many
others, however, that were strange and new to them. They looked
and touched a few that looked safe, but many looked dangerous enough
for the boys to leave alone. At the center of the room, they
found a small garden that was separated from the rest of the room and
contained only a single kind of plant. This plant was strange to
them. It resembled one of the weeds that commonly grew in the
area, yet somehow seemed to be an herb of some sort. Around this
small
garden was a fence that had signs on it every three feet. The
fence and the signs perked the curiosity of the boys, and so they
looked at the herbs more closely. One worked up the courage to
reach across the fence and...
The ruin came alive. Lights turned on, and a
siren wailed. A disembodied voice speaking a strange language
seemed to shout all around them. The boys were filled with
terror, and they ran out. The one who had reached across the
fence still held a handful of the herbs that he had hastily snatched
when the light and sound startled him. They ran from the ruin as
fast as they could, as though demons from the darkest abyss were
chasing them. Every
once in a while they would see dark forms that seemed to watch them and
then disappear. The boys fled through the marsh and returned to
Heral as
fast as they possibly could, none of them imagining what it was that
they had unleashed.
* * *
A host of demons awoke with a start. Mortal
infidels had invaded their temple and stolen a plant sacred to their
creator. The demons' leader called them together, and spoke to
them in their own unique language. He entrusted them with the
task of finding the infidels and completely destroying them for their
brazen
acts of sacrilege. Demons of all shapes and sizes left the ruin
that
day. Some of them crawled across the ground like insects, some
walked on legs like beasts, and some flew in the air like birds.
All of them moved eastward with one intent in mind: seeking out the
mortals that violated their sanctuary and annihilating them in order to
protect the sacred plant that their creator had commissioned them with
protecting. The mortals that had invaded their sanctuary had
managed to elude them while they had been awakening from their age-old
slumber, but their scouts had found the humans. The young
infidels had
fled back to their own dwellings. It would be there, the leader
of the demons had decided, that the demons would exact their revenge
upon the mortals. The town would be the battleground, and the
demons would teach the mortals a lesson that they would never forget.
* * *
The people of Heral went about their business as
though nothing was special about today. The young children
played, the older children worked at learning their future craft, the
responsible adults spent the day working away at their chosen craft,
and the irresponsible adults drank the day away using other peoples'
money. At some point after lunch that day, strangely enough,
people were seen running across the town heading east screaming.
Almost everyone either ignored the first few or laughed at the oddity,
but after a few repeats of
this performance, people took notice. At about that time the
first of the demons arrived in the town marketplace.
The evil being creeped
into town, hugging the ground like an insect of some sort, its jagged
carapace seeming to absorb all the light around it. It had two
large pincers for stabbing and a number of mouths that breathed light
magic. Behind it came a multitude of other demons of all
shapes and sizes. Some looked like birds, some looked like
insects, and a few looked almost human. All of them wielded light
magic which they released in beams, and most bore some kind of
melee weapon as well. The bird-like demons had claws, the bug
demons had
pincers and sharpened appendages, and the human-like ones wielded
swords, lances, and other implements of death.
A few of the town guards rushed forward to
attack the demons, but their swords broke upon impact with the skin of
the demons. Children threw rocks at the demons, only to see said
rocks bounce off the demons and fall harmlessly to the ground.
What little magic the villagers knew was able to damage the demons
somewhat, but
not enough to come even close to kill them. Seeing that any
weapon they could wield
was absolutely useless, the people of Heral fled eastward, abandoning
their homes to the marauding demons.
One person, however, stood firm against this
assault. The young cleric in the blue mantle stood her ground
before the attacking demons. The amulet that her god had given to
her several days before now hung about her neck, and shone brightly as
she concentrated her will into it to bring forth the wrath of the God
of Water. The demons simply looked at her, unable to comprehend
what manner of lunacy prompted her to stand against them. Here
stood a human that did not fear them, and even
tried to fight them with her puny magic. One of the humanoid
demons stepped forward to make an example of her before any of the
humans who remained, but was struck down
as a globe of magical water formed about it and compressed. The
sphere of water crushed and dented the skin of the demon enough to let
the
water into its body. Once inside the demonic body, the mystic
waters flooded internal parts of the demon.
As the power of the God of Water dissipated, the humanoid demon
spontaneously burst into unholy flames before falling to the ground,
dead.
The townspeople heard the noise caused by the duel
between the cleric and the demon, and ceased their flight to watch in
amazement. A few seconds of stillness passed after the demon
died, its comrades incredulous and becoming increasingly enraged.
Finally, they burst forth as one to destroy the one human who possessed
the power to fight them. They were stopped in their tracks,
however, as magical water engulfed the lot of them and pressed.
Unholy bodies with seemingly invincible skin broke open under the
pressure of the
magic, and holy water rushed into the demons themselves. When the
magic ended, the unholy army fell to the ground, never to rise again.
A cheer went up from the people of Heral. The
cleric whom they had not heeded had saved them all from the
demons. The priestess spoke to them again of her god, whose power
had saved them all from the demons that day. Every person in
Heral turned to the God of Water that day, for now it was obvious that
he cared for and
protected them. A few of the townspeople went to examine the
bodies of the demons out of morbid curiosity, and discovered that the
demons' bodies were made of an incredibly hard metal. So the
demons that had plagued the town were from that day forward referred to
as the Steel Demons after the legendary metal that someone in a far off
kingdom was rumored to have created.
The townspeople cleaned up the bodies of the demons
after having thanked the priestess. They piled these bodies
outside of the blacksmith's shop, so that he could melt down the
profane beings and turn them into useful tools to serve the town and
their new god.
They celebrated that night, every person bringing out the best food
from their pantry for a feast the entire town participated in. So
that night they feasted, and then slept, not even caring to think that
there may have been demons that had not yet died.
The following morning, the pile of demonic bodies
that was in front of the blacksmith's shop the day before had
disappeared. The people panicked, thinking that the demons had
survived and would attack them again later. The priestess calmed
their fears, however, by announcing that she would stay in the village
from that day forward to protect them. Their fears assuaged, the
townspeople went about their business again. Later that day,
three young boys delivered a mysterious herb to the village healer,
claiming that they had found it in the ruins before the demons
attacked. The healer experimented with this herb over the
following months, and discovered that it was a healing reagent of
amazing power: it had the capability of curing many diseases that were
previously incurable.
Thus, the legends of the Steel Demons of Heral and
the Miracle Herb of Heral were
born.
[Note from the Author: This story was intended to be a background story for a something I began writing a while back entitled Angel of Heral. However, I never managed to finish writing that story because I always got writers block midway through, and always at the same point. As things stand now, though, I'll probably never finish that story, so I decided to make this story stand-alone. Hope you enjoyed it.]
Posted at 11:33 am by RedMage
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